Introducing a cinematic area paralysis ability that allows the caster to immobilize everyone nearby while manually selecting allies who will be protected from the effect. The system offers two duration modes, allowing the paralysis to end automatically after a configured time or remain active until the caster deactivates the ability.
System Highlights:
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Protection Selection System that allows the caster to mark multiple players as immune before activating the power.
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Area Paralysis Effect that completely immobilizes every unprotected target within range.
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Timed Duration Mode that automatically releases affected players after the configured period.
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Manual Duration Mode that keeps targets paralyzed until the caster uses the event again.
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Configurable Effect Radius for complete control over the affected area.
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Customizable Casting Animation that can be changed through the configuration file.
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Configurable Activation Sound synchronized with the exact moment the paralysis begins.
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Complete Movement Restriction preventing affected players from walking, attacking, interacting, or opening inventories.
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Visual Target Indicators that clearly identify players selected for protection.
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Network Synchronized Effects so every player witnesses the ability correctly.
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Safe Effect Removal that restores all controls when the duration ends or the caster deactivates the power.
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Perfect for Fantasy, Supernatural, Hero, and RPG Servers.
Choose who will remain protected, release the power across the surrounding area, and completely freeze every other target with a customizable paralysis system designed for strategic and cinematic gameplay.
QBOX | QBCORE