Introducing a dynamic wall climbing system that allows players to scale buildings, walls, and vertical structures using two different movement modes: Wall Run and Wall Grab. The system combines fluid movement with fully synchronized animations for a natural and visually immersive climbing experience.
System Highlights:
- Wall Run Mode activated with Shift + W, allowing the player to rapidly run straight up walls and buildings.
- Fast Vertical Climbing focused entirely on speed, preventing sideways movement while wall running.
- Wall Grab Mode allows the player to grab onto walls and remain suspended in place.
- Full Wall Movement while grabbing, allowing movement up, down, left, and right.
- Stationary Wall Grab lets the player remain attached to the wall without moving.
- Fluid Climbing Animations dynamically change according to the player’s movement direction.
- Synchronized Animations so climbing movements are displayed correctly and naturally to nearby players.
- Smooth Wall Interaction designed to make transitions, grabbing, and climbing feel responsive and visually polished.
- Perfect for Supernatural, Hero, Creature, Parkour, and RPG Servers.
Run rapidly up massive buildings or carefully grab onto walls and move freely across their surfaces with a complete climbing system combining speed, control, synchronized animations, and fluid vertical movement.
-- QBX|QBCORE --